T.R.A.I.L
As an avid gamer, I jumped at the opportunity to create a video game for one of my college assignments. This one felt like the stars aligned (literally) as it was also about space, another topic I am smitten by. Usually, I would work with Figma to create my prototypes, but the thought of hooking a prototype in there made me see stars. I would essentially brute-force Figma into a game engine. 
So then, why not use an actual game engine?

My brother recently took up Unity as part of his work at PlayPerfect, and we teamed up to craft what is essentially a functioning game inspired by the likes of Papers Please for its managerial gameplay, Star Trucker, a game about making truck deliveries—in space, and Loop Hero's grungy, DOS graphics.
PC Only - Requires Unity!
Demo features 5 missions.

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